Routing

Send any input to any output.

The routing table is the heart of a GoXLR: it decides exactly what your headphones hear, what goes out to the stream, and what lands in your chat app. Tap a cell below to see how it behaves.

A white GoXLR beside a monitor showing the mixer application, with the routing and mic tabs visible.
The app and the hardware, side by side
Routing matrix: inputs by output
Input Head­phones Broad­cast Line Out Chat Mic Sampler
Routes on: 0 / 40 On real hardware, changes apply instantly

Reading the grid

Rows are the eight things making noise. Columns are the five places that noise can go. A lit cell means that input is audible on that output.

  • Headphones — what you hear. Usually everything.
  • Broadcast — what your stream or recording hears.
  • Chat Mic — what Discord and friends hear. Usually mic only.
  • Line Out — the physical output on the back.
  • Sampler — what gets captured when you record a sample.
Why this matters

The classic mistake is routing Music to Chat Mic. Your friends hear your music, the copyright bot hears it too, and you can’t work out why. Leave that column to the mic.

In the wild

One box between everything you own.

Game audio, chat, music, a capture card and a microphone — all arriving at once, all needing to go somewhere different. That’s the whole job.

A streaming desk: GoXLR beside a mixing console, keyboard, microphone on a boom arm and two monitors running a game and a capture app.
GoXLR in a live streaming setup